Blueprints - Beginner

2 hours
28 seats
$200.00
BluePrints are a visual-based scripting language, which is the ultimate tool for building functionality in place of writing out C++ code in Unreal Engine.
This class will give a great overview of what BluePrints are, how to build them, and how to troubleshoot and problem solve for your specific situation.

They are a complete gameplay scripting system based on the concept of using a node-based interface. Blueprint scripting allows content creators to easily add functionality on top of existing gameplay or cinematics. Learn what BluePrints entail and many of the most common uses.

Build a mini game based on BluePrints and explore other uses outside of games.
With this knowledge you can work as a technical artist or level/game designer and build a variety of gameplay functions without having to enlist a programmer to implement your gameplay mechanics.
Prerequisite: Unreal 101 class or an equivalent, basic knowledge of Unreal Engine.

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